IP-ST // Studio v0.3
Create a frame-free IP-ST moving image
Describe a scene. The Agent creates an IP-ST state package. The DSR Player renders the visual continuum without stored video frames.
IP-ST does not generate a traditional video file. It creates a state-based visual continuum: a scene, entities, motion anchors, events and a visual lock. The moving image is rendered at viewing time by the IP-ST Player.
Prebuilt demo · The Hall
No generation required — see the IP-ST Player working immediately. A woman in a red coat walks through an abandoned industrial hall at sunrise. 12 seconds. Stored video frames: 0.
Stored video frames
0
Live render passes
0
Continuums
1
Entities
1
Motion anchors
13
Events
0
Duration
max 12s
Package
.ipst
These frames are generated live by the IP-ST Player. They are not stored in the .ipst file.
The .ipst package contains zero stored video frames. The number of rendered frames shown here refers only to live display frames generated by the IP-ST Player during playback.
Security: generated .ipst packages are validated before download. Only public-safe state data is included — no secrets, media frames, or private endpoints.
Estimated frame-based video equivalent
The .ipst package contains no stored video frames. These values estimate how large the same 12-second visual sequence could be as a conventional frame-based video at different quality levels.
This IP-ST package is 3.03 KB, yet the DSR Player can render it as a live moving image at the viewer's display resolution.
Quality
Est. conventional video
vs IP-ST
720p HD
~7.5 MB
2,535× larger
1080p Full HD
~12.0 MB
4,055× larger
4K UHD
~37.5 MB
12,673× larger
8K UHD
~120.0 MB
40,554× larger
IP-ST
3.03 KB
state + change
Formula: estimated_video_size = bitrate × duration / 8. Bitrate assumptions: 720p 5 Mbps · 1080p 8 Mbps · 4K 25 Mbps · 8K 80 Mbps. The .ipst file is not a compressed MP4.
IP-ST output quality
Rendered live by the IP-ST Player. Output quality depends on the player, device GPU and selected render profile — not on stored video resolution.
Traditional video stores resolution-specific frames. IP-ST stores the world state and its changes.
Prebuilt demo · Wind Field Test
Thousands of grass blades moving in wind — generated from a compact state package with a perlin noise wind field. No per-blade motion anchors. No stored video frames. Rendered live via WebGL.
Stored video frames
0
Live render passes
0
Generated grass blades
12,000
Global forces
wind / perlin
Events
0
Duration
max 15s
Package
.ipst
These frames are generated live by the IP-ST Player. They are not stored in the .ipst file.
The .ipst package contains zero stored video frames. The number of rendered frames shown here refers only to live display frames generated by the IP-ST Player during playback.
Security: generated .ipst packages are validated before download. Only public-safe state data is included — no secrets, media frames, or private endpoints.
Estimated frame-based video equivalent
The .ipst package contains no stored video frames. These values estimate how large the same 15-second visual sequence could be as a conventional frame-based video at different quality levels.
This IP-ST package is 2.33 KB, yet the DSR Player can render it as a live moving image at the viewer's display resolution.
Quality
Est. conventional video
vs IP-ST
720p HD
~9.4 MB
4,120× larger
1080p Full HD
~15.0 MB
6,592× larger
4K UHD
~46.9 MB
20,601× larger
8K UHD
~150.0 MB
65,923× larger
IP-ST
2.33 KB
state + change
Formula: estimated_video_size = bitrate × duration / 8. Bitrate assumptions: 720p 5 Mbps · 1080p 8 Mbps · 4K 25 Mbps · 8K 80 Mbps. The .ipst file is not a compressed MP4.
IP-ST output quality
Rendered live by the IP-ST Player. Output quality depends on the player, device GPU and selected render profile — not on stored video resolution.
Traditional video stores resolution-specific frames. IP-ST stores the world state and its changes.
Generate your own IP-ST
Describe a scene, choose duration (max 20 s), style and motion type. The Agent converts your prompt into an IP-ST state package.
How it works
Traditional video stores frames. IP-ST stores state and change.
Prompt
User describes a scene
IP-ST Agent
Converts to state structure
Continuum + Entities + State Anchors
No frames, only state
.ipst Package
manifest · scene · motion · events · camera
DSR Player
Resolves state at time t
Live Rendered Moving Image
Drawn at viewing time
Technical proof
This is not a traditional video file. The .ipst package contains no stored video frames. It contains a persistent visual continuum, entities and asynchronous state changes. The IP-ST Player renders the visible image at viewing time.
Tämä ei ole perinteinen videotiedosto. .ipst-paketti ei sisällä tallennettuja videokehyksiä. Se sisältää visuaalisen kontinuumin, entiteetit ja asynkroniset tilamuutokset. IP-ST Player renderöi näkyvän kuvan katseluhetkellä.
Scope — v0.3
Included now
- Prompt → IP-ST structure
- Frame-free .ipst package
- Deterministic procedural player
- Wind field / grass simulation
- Max 20 s moving image
- Stored frames: 0 validation
- Downloadable .ipst file
Not in v0.3
- Photorealistic AI video
- Full 3D cinematic engine
- Lip sync / voice
- VR mode
- Physics simulation
- MP4 export
IP Notice — Patent Application Filed
The IP-ST architecture, including the Continuum concept and the .ipst package format, is covered by a pending patent application. This Studio demonstrates the principle publicly.